When did minecraft 1.6 come out

Minecraft: Xbox One Edition and Minecraft: Xbox 360 Edition both just got a big update. The just-released version 1.6.4 packs in a bunch of new features that will really expand your options, particularly when it comes to things that gallop and explode.

To kick things off (even if you’re not a new player), check out the brand-new Tutorial World which teaches you how to use the new features in the update, in addition to teaching Minecraft newbies how to play. Once you’ve explored a bit, if you’re up for a challenge, see if you can find all the Music Discs hidden in this starter world.

After you’ve done that, get to work using all of the awesome new features in this update. Here are just some of our favorite things to do in the Minecraft 1.6.4 update:

  • Use those horses to run away from the new Wither Skeletons, Witches, and Bats (among other nasty things)!
  • Equip your horse with horse armor!
  • Name your horse something really cool… and while you’re at it, use the new name tag item to give a less-cool name to your new donkey!
  • Build a whole ton of fireworks, and program them to go off when the sun goes down!
  • Set off those fireworks to celebrate the successful crossbreeding of your new horse and donkey, and the birth of your new mule!

What, you didn’t see that last one coming?

In addition to the stuff listed above, there are a slew of other new items, blocks, and mobs, too. There are even new Host Options that will allow you to control what guests in your world can do, as well as even more advanced Redstone circuits for all of the Minecraft engineers out there.

It’s a veritable treasure trove of new content – all completely free for owners of Minecraft for Xbox One or Xbox 360, and coming soon to PlayStation. And if you aren’t on the Minecraft bandwagon yet, there’s never been a better time to jump on!

Minecraft Xbox One Edition 1.6.0 was released on August 28, 2018. It is considered to be a major update to the game that added phantoms to Minecraft.

When did minecraft 1.6 come out

Update Name 1.6 Update
Platform Xbox One Edition
Version Number 1.6.0
Release Date August 28, 2018
Revision Type Major Release

NOTE: Pocket Edition (PE), Xbox One, PS4, Nintendo Switch, and Windows 10 Edition are now called Bedrock Edition. We will continue to show them individually for version history.

Here is what's new in Minecraft Xbox One Edition 1.6.0.

Mobs

Hostile Mobs

Status Effects

New Status Effects

Enchantments

There are no enchantments added

Game Commands

There are no game commands added

Changes

General Changes
  • Adjusted mouse input sensitivity for slower turning at lower values
  • Firework rockets once again give the proper boost when using the Elytra
  • The Resistance effect will now protect against the Wither effect
  • Fixed Guardians spawning even when Mob Spawning is disabled
  • Kelp now mimics Seagrass in its placement and can be placed on most blocks underwater

Other Version History

Find out what has changed in other versions of Minecraft Xbox One Edition:

When did minecraft 1.6 come out

By Imluisgutierrez1997D_HammillKBABZ+39.9k more

updated Mar 15, 2013

Beta 1.6 was released for PC on May 26, 2011 and was followed by 6 minor bug-fixes, ending with beta 1.6.6 in on May 31st. Beta 1.6.6 is best known for providing the basis for the initial release of Minecraft: Xbox 360 Edition.

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  • Added Nether support to multiplayer
  • Added craftable Maps
  • Added trapdoors
  • Added tall grass in certain biomes (seeds are now found in tall grass; using a hoe on the ground no longer yields seeds)
  • Added Dead Shrubs in Deserts
  • Mushrooms now spread, albeit slowly
  • New settings in Server.properties: view-distance and allow-nether
  • The lighting on block icons in the inventory has been changed to appear brighter
  • The record player now supports more than 15 different music disks
  • Ice now regenerates regardless of whether it's snowing or not
  • Blocks destroyed by other players in multiplayer now show the breaking block particle effect
  • Doors make sound for other players in multiplayer
  • Activated dispensers make sounds and trigger particles in multiplayer
  • Players stuck in walls will slide towards the nearest gap if there is one
  • Shift-clicking while crafting makes as much as possible and moves it straight to your inventory
  • Shift-clicking something in your inventory will push it directly to your hot bar and vice-versa
  • Trying to sleep in the Nether causes the bed to explode
  • Temporarily disabled Advanced OpenGL due to bugs
  • It's no longer possible to build solid blocks on the top layer of the map
  • Booster tracks are now speedier to offset the loss of glitch-boosters
  • Fire has been severely nerfed so it spreads slower, and doesn't spread infinitely
  • Compressed network traffic more aggressively
  • Blocks that don't change appearance when the data changes don't send block updates when their data changes now
  • Arrows shot by a player can now be picked up by all players
  • Minecarts and boats can go through portals, empty or occupied
  • Water below a layer of source blocks no longer behaves like source blocks

Bug fixes:

  • Fixed saving while sneaking dropping the player through the ground
  • Fixed player rotation not being loaded correctly when loading a saved game
  • Fixed the player not being able to sneak off lowered blocks like cacti
  • Fixed a game crash when riding a vehicle or animal into the Nether
  • Fixed falling while riding not dealing damage to the rider
  • Fixed buttons and levers too close to the player being impossible to use
  • Fixed furnaces and dispensers not dropping their contents when destroyed
  • Fixed fire and lava dealing damage through wall corners
  • Fixed entities reaching water through wall corners
  • Fixed placing doors next to cacti creating half-doors
  • Fixed farmland taking too long to dig
  • Fixed tilling below some blocks being possible
  • Fixed tilling the underside of blocks somehow working
  • Fixed fences and stairs sometimes becoming invisible
  • Fixed fences and signs preventing grass from growing
  • Fixed walking on top of fences not producing step sounds
  • Fixed grass staying alive below stair blocks
  • Fixed the achievement screen not pausing the game
  • Fixed some screens breaking the sky tint color
  • Fixed fullscreen mode switching causing mouse issues and screen closes
  • Fixed chat messages surviving through game switches
  • Fixed levers being placeable on weird locations
  • Fixed floor levers sometimes not delivering a signal downwards
  • Fixed floor levers sometimes not being removed when the floor is removed
  • Fixed dying in the nether spawning new portals
  • Fixed ore density varying per quadrant from the center of the world
  • Fixed saplings being plantable through snow onto non-grass blocks
  • Fixed wooden pressure plates being mined with pickaxes
  • Fixed creepers retaining charge level when they can't see their target
  • Fixed inventory acting weird when traveling via portal by making the portal close all screens
  • Fixed dispenser graphics being one pixel off
  • Fixed mushrooms spawning everywhere during nights
  • Fixed animals only spawning near light during the night
  • Fixed the multiplayer join screen input field being too short
  • Fixed entities above the map height limit becoming invisible
  • Fixed loads of exploding TNT generating way too many particles, which usually crashed the game
  • Fixed grasscolor.png and foliagecolor.png not being read from texture packs
  • Fixed receiving more items than the maximum stack size sometimes causing an over-sized stack in the inventory
  • Fixed IPv6 addresses being parsed wrong
  • Fixed network packets being sent unbuffered, causing huge amounts of packets being sent
  • Fixed entity positions going out of synch sometimes. They get re-synched every 20 seconds now
  • Fixed inventory icons not animating after being picked up in multiplayer
  • Fixed mushroom soup not leaving a bowl
  • Fixed wolves not following their owner if the name has different caps
  • Fixed healing not flashing the health bar
  • Fixed the compass not pointing at the spawn location
  • Fixed record players spawning client-side fake records
  • Fixed records not playing for other players
  • Fixed players spawning in the wrong location and quickly leaping to the correct location
  • Fixed monsters not being visible for players with their difficulty set to peaceful
  • Fixed pigs getting hit by lightning spawning client-side Zombie Pigmen
  • Fixed bonemeal use sometimes spawning fake client-side trees
  • Fixed saplings sometimes spawning trees client-side
  • Fixed weather sometimes changing client-side
  • Fixed fireballs not being visible in multiplayer
  • Fixed Ghasts' firing animation not being visible
  • Fixed rain sounds not playing with fast graphics enabled
  • Fixed glass not blocking rain sound
  • Fixed rain falling through liquids
  • Fixed rain falling too slowly
  • Fixed rain and snow being incorrectly lit
  • Fixed arrow physics, making them not get stuck midair when you open a door
  • Fixed arrows colliding with reeds, portals, and other non-solid blocks
  • Fixed arrows being animated really strangely in multiplayer
  • Fixed arrows triggering too many entity move updates in multiplayer
  • Fixed submerged boats rising very very fast
  • Fixed boats placed on snow being placed too far up
  • Fixed sand dropping onto boats getting stuck in a falling animation
  • Fixed dispensers shooting through walls
  • Fixed dispensers biasing later slots
  • Fixed fire effect on burning entities sometimes getting rendered in the wrong location
  • Fixed fences and wooden stairs not being flammable.
  • Fixed fire sometimes existing mid-air as an invisible block
  • Fixed fire displacing water
  • Fixed fires being impossible to put out in multiplayer
  • Fixed fishing rod rendering being a bit lacking
  • Fixed fishing rods being stackable
  • Fixed water interacting strangely with glass
  • Fixed items in glass blocks not getting ejected properly
  • Fixed mining glass hiding the clouds behind the glass
  • Fixed minecarts next to each other causing extreme velocities
  • Fixed rail tiles sometimes not properly connecting to a new neighbor
  • Fixed player falling through the block the track is placed on after breaking the minecart the player is riding in
  • Fixed the cracking texture being dark on the sides of grass blocks
  • Fixed anaglyph 3d rendering mode having severe visual bugs
  • Fixed the achievements screen messing up the sky color
  • Fixed hair and cloaks being rendered in the wrong locations on sneaking players
  • Fixed a bug where the player could mine without visually swinging their arm
  • Fixed the attack/swing animation not being applied to the armor layer
  • Fixed redstone repeaters using pumpkin particles
  • Glowstone and Jack-o-lanterns recessed into a wall or other surface no longer have shadows cast on them by surrounding blocks when smooth lighting is enabled
  • Fixed running out of memory corrupting the current level
  • Fixed the crash screen vanishing immediately
  • Fixed not being able to target blocks when at x or z pos 1000
  • Fixed a system clock change messing up the game speed
  • Fixed keybindings not getting saved properly under certain conditions
  • Fixed stats getting saved to different files in offline mode if the caps in the player name differ from the true spelling
  • Fixed item bug when picking up an item with a full inventory causing an infinite number of item pickup animations to play
  • Fixed new item duplication bug

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  • The renderer is now capped at 100 fps while there are chunks to be generated. The excess time will be spent generating chunks instead of rendering frames
  • The "limit framerate" option now limits the game to 40 fps and will spend at least 10 ms per frame sleeping
  • The "limit framerate" option has been reset to "off" for all players
  • Fixed some block updates not updating lighting properly under some circumstances by reverting the "don't always send block data" fix in 1.6
  • Fixed a major CPU load issue in the server where a very tight loop would starve all other threads
  • Fixed furnaces dropping/duplicating their contents when they change state from lit to unlit or back
  • Attempted fix for CPU usage issue on singleplayer and multiplayer
  • Advanced OpenGL re-added (still with same Toggle bug as of 1.5)
  • Framerate cap can now be changed, with toggles of 40 FPS, 90 FPS and 200 FPS. Except for the 40 FPS setting, the framerate will only be capped when there are any chunk updates
  • Shift-clicking an item in the crafting window now only moves the crafted item into the player's inventory
  • Version number no longer displayed while playing (still visible on title screen and debug screen)
  • Players riding anything or sleeping in anything will stop doing so when they leave the game now
  • Sneaking effect is decreased - the character's feet look like they're in the air
  • It is now possible to climb stairs and slabs while sneaking

Bug fixes:

  • Player indicator on maps now points in the same direction as the player, instead of being rotated slightly.
  • Dropped equipment no longer breaks on the first use (though still will in special cases)
  • Objects will now be pushed out if they are within a block
  • Lighting acts normal again when placing/removing torches
  • The game no longer crashes when shift-clicking to put items in a chest that is already full and vice versa
  • Fixed CPU issue on multiplayer
  • Saving while crouching no longer consistently teleports the player into blocks above or below when loading the save
  • Exiting a minecart or moving from one minecart to another will no longer move the original minecart
  • Fixed the players health appearing to be full when entering/exiting the nether
  • Fixed some entities appearing to fall through the ground repeatedly in multiplayer (some might still do so)
  • Fixed the server sometimes mistakenly thinking the player hit a corner
  • Fixed the achievements window rendering some graphics outside the clip window
  • Fixed a couple of instances where beds would act strange in multiplayer, primarily the "already occupied" bug

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  • Bonemeal can grow tall grass and flowers on grass blocks
  • Added Performance in Video Settings, Options Menu. Can be set to Max FPS, Balanced or Power saver
  • Changed the material of Glowstone from "glass" to "stone", now requiring a pickaxe to obtain resources from it and allowing you to place redstone, torches, levers, etc. on it
  • Made Glowstone drop more loot (2-4 Glowstone Dust)
  • Made the recipe sizes for creating cloth blocks and glowstone blocks smaller (2x2 instead of 3x3)

Bug fixes:

  • Fixed beds not working very well in SMP
  • Destroying a Boat will no longer spawn the player too low, causing them to sometimes fall through the ground
  • Boats float up to the surface quicker
  • Boats falling down into water lose their vertical momentum much faster
  • Shift-clicking a tool into a chest no longer restores it to new.

Minecraft Wiki - Beta Version History

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When did minecraft 1.6 come out

When did minecraft 1.6 come out

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When did minecraft 1.6 come out

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