What type of computer networks that connects computer in the same geographic area or within a local area such as building room or a school computer laboratory?

A computer network is a cluster of computers over a shared communication path that works for the purpose of sharing resources from one computer to another, provided by or located on the network nodes.

Some of the uses of computer networks are the following:



  • Communicating using email, video, instant messaging, etc.
  • Sharing devices such as printers, scanners, etc.
  • Sharing files
  • Sharing software and operating programs on remote systems
  • Allowing network users to easily access and maintain information
  1. Personal Area Network (PAN)
  2. Local Area Network (LAN)
  3. Wide Area Network (WAN)
  4. Wireless Local Area Network (WLAN)
  5. Campus Area Network (CAN)
  6. Metropolitan Area Network (MAN)
  7. Storage Area Network (SAN)
  8. System-Area Network (SAN)
  9. Passive Optical Local Area Network (POLAN)
  10. Enterprise Private Network (EPN)
  11. Virtual Private Network (VPN)
  12. Home Area Network (HAN)

These are explained as following below.

1. Personal Area Network (PAN) :
PAN is the most basic type of computer network. This network is restrained to a single person, that is, communication between the computer devices is centred only to an individual’s work space. PAN offers a network range of 10 meters from a person to the device providing communication.

Examples of PAN are USB, computer, phone, tablet, printer, PDA, etc.

2. Local Area Network (LAN) : 
LAN is the most frequently used network. A LAN is a computer network that connects computers together through a common communication path, contained within a limited area, that is, locally. A LAN encompasses two or more computers connected over a server. The two important technologies involved in this network are Ethernet and Wi-fi. 

Examples of LAN are networking in a home, school, library, laboratory, college, office, etc.

3. Wide Area Network (WAN) :
WAN is a type of computer network that connects computers over a large geographical distance through a shared communication path. It is not restrained to a single location but extends over many locations. WAN can also be defined as a group of local area networks that communicate with each other. 

The most common example of WAN is the Internet.

4. Wireless Local Area Network (WLAN)
WLAN is a type of computer network that acts as a local area network but makes use of wireless network technology like Wi-Fi. This network doesn’t allow devices to communicate over physical cables like in LAN but allows devices to communicate wirelessly. 

The most common example of WLAN is Wi-Fi.

5. Campus Area Network (CAN) :
CAN is bigger than a LAN but smaller than a MAN. This is a type of computer network which is usually used in places like a school or college. This network covers a limited geographical area that is, it spreads across several buildings within the campus.

Examples of CAN are networks that cover schools, colleges, buildings, etc.

6. Metropolitan Area Network (MAN)
A MAN is larger than a LAN but smaller than a WAN. This is the type of computer network that connects computers over a geographical distance through a shared communication path over a city, town or metropolitan area. 

Examples of MAN are networking in towns, cities, a single large city, large area within multiple buildings, etc.

7. Storage Area Network (SAN) :
SAN is a type of computer network that is high speed and connects groups of storage devices to several servers. This network does not depend on LAN or WAN.. Instead, a SAN moves the storage resources from the network to its own high-powered network. A SAN provides access to block-level data storage.

Examples of SAN are a network of disks accessed by a network of servers.

8. System Area Network (SAN) :
A SAN is a type of computer network that connects a cluster of high-performance computers. It is a connection-oriented and high bandwidth network. A SAN is a type of LAN that handles high amounts of information in large requests. This network is useful for processing applications that require high network performance. 

Microsoft SQL Server 2005 uses SAN through virtual interface adapter.

9. Passive Optical Local Area Network (POLAN) :
A POLAN is a type of computer network which is an alternative to a LAN. POLAN uses optical splitters to split an optical signal from a single strand of single mode optical fibre to multiple signals to distribute users and devices. In short, POLAN is a point to multipoint LAN architecture. 

10. Enterprise Private Network (EPN) :
EPN is a type of computer network mostly used by businesses that want a secure connection over various locations to share computer resources. 

11. Virtual Private Network (VPN) :
A VPN is a type of computer network that extends a private network across the internet and lets the user send and receive data as if they were connected to a private network even though they are not. Through a virtual point-to-point connection users can access a private network remotely. VPN protects you from malicious sources by operating as a medium that gives you a protected network connection. 

12. Home Area Network (HAN) :

Many of the houses might have more than a computer. To interconnect those computers and with other peripheral devices, a network should be established similar to the local area network (LAN) within that home. Such a type of network that allows a user to interconnect multiple computers and other digital devices within the home is referred to as Home Area Network (HAN).  HAN encourages sharing of resources, files, and programs within the network. It supports both wired and wireless communication. 

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Network Communications Standards

Today’s networks connect terminals, devices, and computers from many different manufacturers across many types of networks, such as wide area, local area, and wireless. For the different devices on various types of networks to be able to communicate, the network must use similar techniques of moving data through the network from one application to another.

To alleviate the problems of incompatibility and ensure that hardware and software components can be integrated into any network, various organizations such as ANSI and IEEE (pronounced I triple E) propose, develop, and approve network standards. A network standard defines guidelines that specify the way computers access the medium to which they are attached, the type(s) of medium used, the speeds used on different types of networks, and the type(s) of physical cable and/or the wireless tech- nology used. A standard that outlines characteristics of how two network devices communicate is called a protocol. Hardware and software manufacturers design their products to meet the guidelines specified in a particular standard, so that their devices can communicate with the network.

The following sections discuss some of the more widely used network communications standards for both wired and wireless networks including Ethernet, token ring, TCP/IP, 802.11 (Wi-Fi), Bluetooth, UWB, IrDA, RFID, WiMAX, and WAP.

ETHERNET Ethernet is a network standard that specifies no central computer or device on the network (nodes) should control when data can be transmitted; that is, each node attempts to trans- mit data when it determines the network is able to receive communications. If two computers on an Ethernet network attempt to send data at the same time, a collision occurs, and the computers must attempt to send their messages again.

Ethernet is based on a bus topology, but Ethernet networks can be wired in a star pattern. The Ethernet standard defines guidelines for the physical configuration of the network, e.g., cabling, network cards, and nodes. Today, Ethernet is the most popular LAN standard because it is relatively inexpensive and easy to install and maintain. Ethernet networks often use cables to transmit data.

TOKEN RING The token ring standard specifies that computers and devices on the network share or pass a special signal, called a token, in a unidirectional manner and in a preset order. A token is a special series of bits that function like a ticket. The device with the token can transmit data over the network. Only one token exists per network. This ensures that only one computer transmits data at a time. Token ring is based on a ring topology (although it can use a star topology). The token ring standard defines guidelines for the physical configuration of a network. Some token ring networks connect up to 72 devices. Others use a special type of wiring that allows up to 260 connections.

TCP/IP Short for Transmission Control Protocol/Internet Protocol, TCP/IP is a network standard, specifically a protocol, that defines how messages (data) are routed from one end of a network to the other. TCP/IP describes rules for dividing messages into small pieces, called packets; providing addresses for each packet; checking for and detecting errors; sequencing packets; and regulating the flow of messages along the network.

TCP/IP has been adopted as a network standard for Internet communications. Thus, all hosts on the Internet follow the rules defined in this standard. Internet communications also use other standards, such as the Ethernet standard, as data is routed to its destination.

When a computer sends data over the Internet, the data is divided into packets. Each packet contains the data, as well as the recipient (destination), the origin (sender), and the sequence information used to reassemble the data at the destination. Each packet travels along the fastest individual available path to the recipient’s computer via communications devices called routers.

802.11 (WI-FIDeveloped by IEEE, 802.11 also known as Wi-Fi (wireless fidelity) and wireless Ethernet, is a series of network standards that specifies how two wireless devices communicate over the air with each other. Using Wi-Fi, computers or devices that have the appropriate wireless capa- bility communicate via radio waves with other computers or devices. The Wi-Fi standard uses tech- niques similar to the Ethernet standard to specify how physically to configure a wireless network. Most of today’s computers and many personal mobile devices, such as smart phones and handheld game consoles, are Wi-Fi enabled. 

One popular use of the Wi-Fi standard is in hot spots that offer mobile users the ability to connect to the Internet with their Wi-Fi enabled wireless computers and devices. Many homes and small businesses also use Wi-Fi to network computers and devices together wirelessly.

BLUETOOTH Bluetooth is a standard, specifically a protocol, that defines how two Bluetooth devices use short-range radio waves to transmit data. To communicate with each other, Bluetooth devices often must be within about 10 meters (about 33 feet) but can be extended to 100 meters with additional equip- ment. Examples of Bluetooth devices can include desktop computers, notebook computers, handheld computers, smart phones, PDAs, headsets, microphones, digital cameras, and printers.

UWB UWB, which stands for ultra-wideband, is a network standard that specifies how two UWB devices use short-range radio waves to communicate at high speeds with each other. For optimal com- munications, the devices should be within 2 to 10 meters (about 6.5 to 33 feet) of each other. Examples of UWB uses include wirelessly transferring video from a digital video camera, printing pictures from a digital camera, downloading media to a portable media player, or displaying a slide show on a projector.

IRDA Some computers and devices use the IrDA specification to transmit data wirelessly to each other via infrared (IR) light waves. Infrared requires a line-of-sight transmission; that is, the sending device and the receiving device must be in line with each other so that nothing obstructs the path of the infrared light wave.

RFID RFID (radio frequency identification) is a standard, specifically a protocol, that defines how a network uses radio signals to communicate with a tag placed in or attached to an object, an animal, or a person. The tag consists of an antenna and a memory chip that contains the information to be transmitted via radio waves. Through an antenna, an RFID reader reads the radio signals and trans- fers the information to a computer or computing device. Readers can be handheld or embedded in an object such as a doorway or tollbooth.

WIMAX WiMAX (Worldwide Interoperability for Microwave Access), also known as 802.16, is a newer network standard developed by IEEE that specifies how wireless devices communicate over the air in a wide area. Using the WiMAX standard, computers or devices with the appropriate WiMAX wireless capability communicate via radio waves with other computers or devices via a WiMAX tower. The WiMAX tower, which can cover up to a 30-mile radius, connects to the Internet or to another WiMAX tower. 

Two types of WiMAX specifications are fixed wireless and mobile wireless. With fixed wire- less WiMAX, a customer accesses the Internet from a desktop computer at home or other permanent location. Mobile wireless WiMAX, by contrast, enables users to access the WiMAX network with mobile computers and mobile devices such as smart phones.

The WiMAX standard provides wireless broadband Internet access at a reasonable cost over long distances to business and home users. The WiMAX standard, similar to the Wi-Fi stan- dard, connects mobile users to the Internet via hot spots. The next generation of game consoles also plans to support the WiMAX standard. 

WAP The Wireless Application Protocol (WAP) is a standard, specifically a protocol, that specifies how some mobile devices such as smart phones can display the content of Internet services such as the Web, e-mail, and chat rooms. For example, users can check weather, sports scores, and headline news from their WAP-enabled smart phone. To display a Web page on a smart phone, the phone should contain a microbrowser. WAP uses a client/server network. The wireless device contains the client software, which connects to the Internet access provider’s server. 

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